Hardware
Executive Summary
The hardware infrastructure for the HYROX Squat Tracking System will represent a carefully balanced approach between performance requirements, deployment practicality, and cost efficiency. Designed for rapid setup in diverse venue conditions, the system will use industrial-grade components that maintain consistent operation across indoor/outdoor environments while minimizing footprint in athlete spaces.
System Components
The hardware infrastructure will consist of three primary subsystems working in coordination to deliver real-time judging capabilities.
Camera Systems will form the vision capture layer through dual-camera configurations per station, using industrial-grade cameras optimized for motion capture in challenging lighting conditions. Each camera will provide 1080p resolution at 60fps minimum with hardware synchronization capabilities essential for accurate 3D triangulation (calculating 3D positions from 2D images).
Strategic Placement on front pylons will ensure optimal viewing angles while maintaining safety clearances and minimizing intrusion into athlete spaces.
Edge Computing Infrastructure will provide local processing power through a dual-track hardware strategy. The development configuration uses NVIDIA Jetson Orin NX units, handling 4-8 wall ball stations per unit at $110,000 for a full 40-station system. The production configuration employs RTX 4060-based edge servers, handling 16-32 stations per unit at $140,000 for enhanced performance at championship events. Both configurations run optimized TensorRT models for real-time inference (AI decision making).
Distributed Architecture will ensure resilience through redundancy while maintaining sub-200ms latency requirements across all monitoring stations.
Network Architecture will connect all system components through a dedicated local area network, using Power-over-Ethernet (PoE - single cable for data and power) where possible to simplify cabling and power distribution. VLANs (Virtual Local Area Networks - network traffic separation) will segment traffic between capture, processing, and integration layers, ensuring quality of service for time-critical data flows.
Offline Operation will maintain complete functionality without internet connectivity during events, with optional WAN connectivity available for remote monitoring and post-event analytics.
Deployment Considerations
The deployment strategy will address diverse venue requirements while maintaining consistent performance and safety standards.
Venue Adaptability will accommodate configurations ranging from indoor arenas to outdoor festival grounds through flexible design principles. Weatherproof enclosures with IP64 rating (dust and water protection) will protect sensitive electronics from environmental conditions, while adjustable mounting systems will adapt to different pylon configurations.
Quick-release Mechanisms will enable rapid installation and teardown within the 8-hour setup window typical of HYROX event logistics.
Power Management will maintain total system consumption within venue constraints, typically requiring no more than two 13A/240V circuits for the entire wall ball area. Uninterruptible power supplies (UPS - backup batteries) will provide continuity during brief power fluctuations, preventing disruption to ongoing competitions.
Power-over-Ethernet Integration will reduce cable complexity while improving reliability and simplifying installation procedures.
Safety Compliance will prioritize athlete safety through comprehensive design considerations including rounded edges, secure cable management, and minimal protrusion into workout spaces. Components extending into athlete areas will remain under 10cm at ground level or be positioned above 3m height for safety.
Cable Routing will avoid athlete paths entirely through overhead or perimeter placement strategies that eliminate trip hazards.
Scalability Architecture
The scalability architecture will ensure system growth capability from regional events to major championships while maintaining operational consistency.
Modular Design will scale from small regional events with 8-16 stations to major championships exceeding 80 stations through independent hardware blocks. Each block will operate independently, allowing partial deployment for smaller events or redundant operation for critical competitions.
Standardized Interfaces between modules will simplify expansion procedures and reduce maintenance complexity across different deployment scales.
Performance Scaling will distribute processing load across multiple edge compute units as station count increases, using load balancing algorithms (automatic work distribution) that optimize resource use. The system will maintain consistent latency across all stations while automatically adapting to available hardware resources.
Graceful Degradation capabilities will disable non-essential features when necessary, ensuring core judging functionality remains available during peak demand periods.
Future Hardware Evolution will accommodate technological advancement through abstracted hardware interfaces (standardized connections) that anticipate platform improvements. Newer, more powerful edge computing platforms will be integrated without fundamental system redesign, while camera technology improvements will enhance system capability.
Incremental Upgrades will enable performance enhancement without requiring wholesale replacement of existing infrastructure investments.