Judge UI
The Judge Interface will provide HYROX officials with a comprehensive web-based control panel for real-time monitoring, validation, and override capabilities for the Digital Wall Ball Target detection system during competitive events.
Purpose and System Role
The Judge Interface will serve as the authoritative control point for competition officials, enabling real-time oversight of AI detection accuracy and manual intervention when required. It will provide judges with visual confirmation of target hits, timing data, and the ability to override or adjust automated decisions to ensure fair competition outcomes.
This interface will maintain the critical human element in competition judging while using AI assistance to improve accuracy and consistency. It will support multiple concurrent judge sessions, role-based permissions, and comprehensive audit trails (complete activity records) to meet HYROX competition standards and regulatory requirements.
Technical Implementation Approach
The interface will be built as a responsive Progressive Web Application (PWA - app that works like a website) using React.js with TypeScript (JavaScript with type checking) for type safety and maintainability. Real-time updates will use WebSocket connections (live communication channels) with automatic reconnection and offline capability through service workers and local caching strategies.
The implementation will use a component-based architecture with reusable UI elements specifically designed for sports officiating environments. Touch-optimized interfaces will support tablet deployment in challenging venue conditions, with high-contrast themes and large interactive elements for rapid decision-making under pressure.
Communication Protocols and APIs
The interface will implement high-performance communication protocols optimized for real-time judging requirements in competitive environments.
Real-time Communication will occur through WebSocket connections (live data channels) providing sub-100ms latency (delay) for detection events and judge interactions, ensuring immediate response to system alerts and athlete actions.
RESTful API Calls (standard web requests) will handle configuration management, historical data retrieval, and system administration functions with automatic retry and offline queuing capabilities.
Multiple Authentication Methods will include single sign-on integration (unified login system) with HYROX official credential systems for seamless judge login procedures.
Session Management will provide automatic timeout protection, concurrent session monitoring, and secure session transfer between devices when judges need to move between stations during competition events.
Data Flow and Formats
Incoming detection events will include video frames, confidence scores (accuracy ratings), timing data, and metadata formatted as JSON (structured data format) with embedded base64 video thumbnails for rapid display. The interface will maintain a rolling buffer (temporary storage) of recent events with intelligent prefetching of relevant video segments for detailed review.
Judge actions will generate structured events with timestamps, decision rationale, and official identification for complete audit trail maintenance. Data synchronization will ensure all connected judge interfaces maintain consistent state, with conflict resolution algorithms (automatic conflict handling) handling simultaneous override attempts.
Error Handling and Resilience
Robust error handling will include automatic reconnection strategies, offline operation modes, and data synchronization upon connectivity restoration. Visual indicators will clearly communicate system status, connection quality, and data freshness to judges during critical decision moments.
Fallback mechanisms will ensure continued operation even during network disruptions, with local decision caching and batch synchronization when connectivity resumes. Emergency override protocols will provide direct system control when automated systems require immediate intervention during competition events.