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Scoreboard

The Scoreboard Integration module will enable seamless real-time updates to existing venue scoreboard systems, ensuring spectators and participants receive immediate visual feedback for Digital Wall Ball Target hits and competition progress.

Purpose and System Role

This integration component will bridge the AI detection system with diverse scoreboard technologies commonly found in HYROX venues, from simple LED displays to sophisticated video wall systems. It will translate detection events into appropriate display formats while maintaining synchronization with official competition timing and scoring systems.

The module will support both push and pull integration patterns (different data delivery methods), accommodating venues with legacy scoreboard infrastructure as well as modern digital display systems. It will ensure consistent visual presentation across all connected displays while providing fallback mechanisms (backup systems) for continued operation during partial system failures.

Technical Implementation Approach

The implementation will use a plugin-based architecture supporting multiple scoreboard protocols including TCP/IP socket connections (direct network links), serial communications (older connection type), HTTP APIs (web-based communication), and MQTT messaging (lightweight messaging protocol). Protocol adapters will handle vendor-specific communication requirements while maintaining a unified internal event format.

Real-time processing will ensure sub-50ms latency (delay) between detection events and scoreboard updates, with intelligent batching and rate limiting to prevent display flicker or system overload. The system will maintain separate rendering pipelines (display processing paths) for different display types, optimizing content formatting for LED matrices, video walls, and mobile displays.

Communication Protocols and APIs

The integration framework will support diverse scoreboard ecosystems through multiple communication protocols tailored to different display technologies. TCP/IP Sockets (network connections) will handle networked displays requiring high-throughput data streams, while RS-232/485 Serial Connections (older wired connections) will accommodate legacy systems common in older venues. Modern REST APIs (web-based communication) will integrate with digital signage platforms and web-based display systems.

Protocol Auto-detection and failover capabilities will automatically switch to backup communication methods when primary connections fail, ensuring continuous operation. Message Queuing (reliable message delivery) will ensure reliable delivery through acknowledgment tracking and automatic retry mechanisms for critical scoring updates, preventing data loss during network disruptions.

Data Flow and Formats

Detection events will undergo format transformation based on connected scoreboard capabilities, including text formatting for LED displays, graphics generation for video walls, and structured data for mobile applications. The system will maintain display-specific templates allowing venue customization of scoreboard layouts and branding.

Synchronization mechanisms will ensure all connected displays show consistent information with timestamp coordination and conflict resolution for simultaneous updates. Data compression and delta updates (sending only changes) will minimize bandwidth usage for high-frequency scoring events during peak competition periods.

Error Handling and Resilience

Comprehensive error handling will include automatic protocol failover, display health monitoring, and graceful degradation (reduced functionality) when specific scoreboards become unavailable. Circuit breaker patterns (automatic failure protection) will prevent cascade failures when individual displays experience issues.

Heartbeat monitoring (regular status checks) will track display connectivity and responsiveness, automatically routing updates around failed systems while maintaining operation logs for post-event analysis. Emergency broadcast capabilities will ensure critical announcements reach all available displays during system maintenance or unexpected events.